Core Rules
Everything to run a standard game: card anatomy, the six inks, setup and deckbuilding, the Ready·Set·Draw turn, questing vs. challenging, and the full keyword glossary.
Disney Lorcana
A small library of references for Disney Lorcana — how to play, how to build, and how to compete. Open one on your phone mid-game, or print the PDF and keep it beside the board.
Brand new, or shaking off the rust? Begin with the rules of the base game.
Everything to run a standard game: card anatomy, the six inks, setup and deckbuilding, the Ready·Set·Draw turn, questing vs. challenging, and the full keyword glossary.
One collection, many games — from a twenty-minute two-pack duel to a co-op boss fight.
Nine formats side by side — Constructed, multiplayer, co-op, Pack Rush, Draft and Sealed, plus the fan-made Heroic and Two-Headed Dragon. Includes a "pick by what you have" chooser.
The co-op scenario against Jafar: a base-Lorcana refresher plus everything Palace Heist layers on — the Crown, running Jafar's self-playing turn, and all four battlegrounds with their abilities.
The first co-op scenario, against Ursula and the Trident: setup, running her self-playing turn, the Depths and entangled glimmers, all four battlegrounds, and what her scenario deck is holding.
Once you know the game: sharpening a deck, and what the organized scene expects.
What it actually takes to compete: the three tournament tiers, how Championship qualification works, formats and rotation, what happens on tournament day — plus the official resource shelf, distilled.
Every set in release order, what each one added to the game, and which are still legal in Core Constructed — plus what rotated when, what's coming next, and how to buy for the format you actually play.
Summaries for quick table reference. The official Disney Lorcana Comprehensive Rules and each product's own rules sheet are the final word on any edge case.
Common Play Learning
Flattening the curve of competitive gaming.
A quick-reference library for Disney Lorcana.
Card game guides
Fighting game guides
Across every guide
Part of Common Play Studio · free, no accounts, no email capture · steve@commonplay.io